-- GENERATED SPELL FOR [Marsh Fawn] --


function spell0_25829(pUnit, Event) --@Gore,n/a--
pUnit:FullCastSpellOnTarget(32019,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_25829', 15000, 1)
end

function Sorts_25829(pUnit, Event)
local choix_sorts_25829 = math.random(0, 0)
if choix_sorts_25829 == 0 then
pUnit:RegisterEvent('spell0_25829', 1, 1)
end
end

function mob25829_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_25829', math.random(1500, 3000), 1)
end

function mob25829_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob25829_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob25829_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(25829, 1, 'mob25829_Action')
RegisterUnitEvent(25829, 2, 'mob25829_Leave')
RegisterUnitEvent(25829, 3, 'mob25829_Kill')
RegisterUnitEvent(25829, 4, 'mob25829_Die')
